Hi Minion. Please ignore Phil. He's gone full rampart because nobody gives him attention. Idk if you're still here but you're a cool dude. Sincerely someone that used to follow the Kirby fandom years ago.
he's been this way on multiple accounts across deviantart, even calling artists lazy because all they did was comment "thanks" for him faving art.
Minon Hi again, I want to tell you that you should
act more NICE with the people here and not bark at those who are asking questions about your game, it is simply rude and doesn't make you sound friendly with the community here.
Please show us some respect, Deviantart is a family friendly community, we're about sharing art to the world, this isn't about bullshit competition or hiding things for nothing because you might be avoiding under the DMCA radar or trying to avoid fans spreading potential spoilers if that's what you are afraid of.
I am not here to harass you or confuse you,
I am here to let you know that your old comment towards Danmeister2000 is not very nice and should be considered inappropriate behavior. I don't care what sensitive spoilers are you trying to cover from us
but please be serious with your fans and followers!
We cannot afford another selfish indie, there are lots
of fan games being killed off lately that are too much
for their own good, we really need another Kirby fan game someday in the near future and I mean big time!
If you're not willing to create games anymore, fan game or not, then you shouldn't even consider trying to get into 3D in the first place, working with 3D is very complicated business and not even recommended for beginners!
Lots of Kirby fan games do exist, well at least
in the late 90's and early 2000's, but most of these
fan games are not 3D, your work was INCREDIBLE
and in fact I too was really amazed by those trailers
and demos. We the fans only wished that you were
more honest and serious about this game
instead of relying on unstable teams and complicated 3D engines. It simply will not cut out the work for you,
if you seriously want to make a game, you need to begin with 2D first like how I am doing right now.
I know 3D looks cool and exciting but with 3D programs that are always designed for the intermediates and highly skilled professionals and engineers, it's simply no wonder
why most people who are indie these days always
begin with 2D but one day, we might get
better and easier software that will
cut out most of the common problems with
3D game engines and modeling software
in today's currently complicated world
of 3D while it's still a newly discovered
and experimental thing for all of us.