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KCCh - ALL THE EFFECTS

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Cascaded Shadow Mapping, Gaussian Blur, Variance Shadow Mapping, Percentage Closer Filtering, Bloom, Depth of Field, and Super Sampling Anti-Aliasing.

The last one is also known as FSAA, which I mentioned last time as being far from ideal.  It renders at a larger resolution (4x in this case, I believe), then downscales to the window size.  So to render at 800x600 it has to do it at 3200x2400 or something along those lines instead.  The frame rate is below 10 fps with this on, and is usually above 30, sometimes 60 without it.

My desktop is about 8 years old by now, so I'd figure a 'normal' computer today can handle it at about the same level, if not better.  There will also be the option for turning each of these off, of course.
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Mechking4511's avatar
Hmm, what about adding Tac as playable.